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Minestorm

Minestorm - CW: PAC3 Application

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Posted (edited)
  • Steam ID:


    [GG] Minestorm
  • Steam Profile Link:

     
  • Current in-game alias:


    PFC -1902 Mine, Knox Heras
  • List your current playtime:


    500
  • Are you a donator?


    Yes
  • Have you used PAC3 before?


    Yes
  • Why do you want access to PAC3?


    I want to use PAC3 to create roleplay for myself and others on the server. I feel it would increase my RP on the server and add in many different passive animations and other things that will help In my Jedi slot and my clone slot. PAC3 gives me a purpose to stay active on the server as it makes the game seem fresh and new.
  • How is PAC3 going to enhance your time on the server?


    It will make roleplay more enjoyable for me, it will allow me to do so much more not just for general RP on the server during events and stuff but will allow me to RP between events better as I can use this to do things in a way no other clone or Jedi can do. Just little fixes that make things more immersive, for instance instead of putting your hand to your ear when you type, pulling out a holoprojector and actually speaking into it, or when as a sniper trying to hide on a mountain you can prone so the droids cant see. even things like animating a walker so you can go on patrol without causing the server lag.
  • PAC3 Example #1:

  • PAC3 Example #2:

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  • PAC3 Example #3:

  • PAC3 Example #4:

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  • PAC3 Example #5:

Edited by Minestorm
Had to had some better pacs
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Make your PACs through youtube links not MP3 downloads.

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19 minutes ago, Gecko said:

Make your PACs through youtube links not MP3 downloads.

So how would i do that ?

 

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2 minutes ago, Minestorm said:

So how would i do that ?

 

Sorry showcase them, use youtube videos to show them not through MP4.

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18 minutes ago, Gecko said:

Sorry showcase them, use youtube videos to show them not through MP4.

Thanks for the help

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Seem pretty basic.
I'd suggest creating some more significant and specialised pacs.

In my eyes, realistically you wouldn't use a paced on AT-RT... others might not see it due to pac range and it only moves (for looks). Wouldn't using the LFS AT-RT be better?
From there, others are basic... more of a given that you know how to do.

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8 minutes ago, Flea said:

Seem pretty basic.
I'd suggest creating some more significant and specialised pacs.

In my eyes, realistically you wouldn't use a paced on AT-RT... others might not see it due to pac range and it only moves (for looks). Wouldn't using the LFS AT-RT be better?
From there, others are basic... more of a given that you know how to do.

That is true but in an instance on base when we want to go on patrol and there are no staff on or we want to reduce lag then it could be used but its mostly there just to show i have an understanding of models and their bone structure and how to animate them.

 

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43 minutes ago, Flea said:

Seem pretty basic.
I'd suggest creating some more significant and specialised pacs.

In my eyes, realistically you wouldn't use a paced on AT-RT... others might not see it due to pac range and it only moves (for looks). Wouldn't using the LFS AT-RT be better?
From there, others are basic... more of a given that you know how to do.

I like it. It gives him and his regiment something to do if the EM decides not to give any ATRTs. And who cares if it isn't in PAC range, most players have PAC disabled anyways. 

In terms of the application itself, I'd suggest continuing the theme of your unique animated PACs, go on with your ATRT PACs. First two are default examples you could find on paste bin. 

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First two are far too basic to have in a PAC app, however I'd say the last two are pretty practical and could be used often on the server. Like Cappa said, add some more complex features to the current PAC's you have now as well as adding some new original ones that could fit into your character. Since you're 91st possibly make a sniper cleaning PAC or some sort of reconnaissance animation? Could use Bloodhound's tracking emote from Apex as inspiration. Just some thoughts since I think the app is currently too basic to be accepted. gl gl

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On 7/20/2021 at 12:00 PM, deemo said:

First two are far too basic to have in a PAC app, however I'd say the last two are pretty practical and could be used often on the server. Like Cappa said, add some more complex features to the current PAC's you have now as well as adding some new original ones that could fit into your character. Since you're 91st possibly make a sniper cleaning PAC or some sort of reconnaissance animation? Could use Bloodhound's tracking emote from Apex as inspiration. Just some thoughts since I think the app is currently too basic to be accepted. gl gl

Thanks for the suggestions, I took your advice and added some new pacs to my app. Hope they are up to scratch.

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All the animations you made looks super cool and fluid, I could never do anything like this! +1

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On 7/20/2021 at 11:01 AM, Flea said:

Seem pretty basic.
I'd suggest creating some more significant and specialised pacs.

In my eyes, realistically you wouldn't use a paced on AT-RT... others might not see it due to pac range and it only moves (for looks). Wouldn't using the LFS AT-RT be better?
From there, others are basic... more of a given that you know how to do.

Well i tried to do sthimg more significent, what do you think 🙂 

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Very nice custom animations for pac, would love to see what else you come up with in game +1

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