Jump to content
LongInchOfLove

LongInchOfLove - CW: Trial Event Master Application

Recommended Posts

  • Do you have Teamspeak 3 installed?


    Yes
  • Are you willing to test your stress?


    Yes
  • What is your age? (Minimum of 14 years of age.)


    20
  • List your current playtime:


    1270
  • Are you willing to learn new ways to approach situations?


    Yes
  • Do you have any active warns?


    No
  • Do you have any problems with any of our current staff members?


    No
  • Steam ID:


    76561198065216280
  • Steam Profile Link:


  • Current in-game alias/rank:


    BAT-COM Long
  • Previous Notable Names/Ranks/Positions


    N/A
  • How known are you on a scale of 1-10?


    7
  • How will you bring new and creative event ideas to the server?:


    I've had heaps of experience with fun ideas that engage and interact with the players on the server. I've come up with a bunch of fun things in the past and have received plentiful help from the EM team in making those ideas come to life. I'd love to be able to explore and learn about GMOD so that I can open up new avenues and find better ways of making these ideas come to life in the server. I love the community and feel that I have a good balance between being serious while making sure everyone has fun. To make sure that everyone has fun - I need to make sure that everything is fair for everyone, and it's important to try and make sure that everybody has a role to accomplish at some point. I love planning and working with people, and have had a significant amount of experience being an EC in the past (before I became 2IC and CO of 917th). While watching the EMs do their thing and explain stuff to me, I've learnt a bit on how everyone hosts events. Working with the ECs as well as the tools I'll hopefully get to learn and use will make for some fun events (I hope). Would love to give this a shot and give back to the server that's made me laugh and have fun for a couple months of being a part of it.
  • Have you participated in many of our Events?:


    Yes.
  • Are you familiar with Gmod's wide range of NPC tools? (Provide examples):


    Not really, however I'm a quick learner. I know that you can select the NPC and tell them where to go, tell them to be hostile or friendly, and adjust their health.
    I'm quite familiar with the basic tools needed to create dupes and small-scale events (weld, precision, model-manipulator, advanced duplicator).
  • Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses:


    Not gonna lie on this application and go study them last minute to give you a false idea of how competent I am with the tools as I want to give you guys the ability to properly gauge my level of understanding of GMOD. This is because if you guys have the right idea with where I'm at, it'll be wayyy easier to teach me. If given the opportunity I'll definitley put some time into learning them, however as of now, this is where I'm at:
    -Physgun: Helps people out when stuck as well as being able to manipulate dupes and other entities to give some more life and accessibility for the event.
    - Advanced duplicator: Interesting dupes can be pre-made to help bring the environment and setting of the event to life. Can also make contraptions which make the event more immersive and exhilarating.
    - ECs: Having good EC's are vital in maintaining certain stories and missions. If used properly, ECs can play a huge role in the mission and help produce more roles for the players. I.E., injuries that medics need to deal with, if the EC needs to be detained - CG, if the EC has a bomb planted on them etc.
  • Are you aware of how much a Gmod server can take or how unstable Gmod truly is?:


    Not to the exact, however I have been in plenty of events that have almost blown my legs off due to my computer making scary sounds and possibly exploding underneath my desk. I have a good sense of the limits that the server has.
  • Do you understand that you are not allowed to abuse your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse:


    Yes.
  • Do you have any event experience? e.g. played a key character in an event before:


    Yes. (As stated previously so I won't go into detail here.)
  • On a scale of 1-10, how much lore knowledge do you have?


    8
  • On a scale of 1-10, how familiar are you with ulx commands?


    3
  • Make a comment regarding the recent events on our server and how they have inspired you to become an event master:


    The recent events on this server have just reminded me how much I enjoy being on it, regardless of what I'd be doing. This server is great due to the fact that there is such a smooth flow between serious RP and having fun every now and then. I'd like to be an EM as I want to give back a bit to the server, as well as see people just enjoying themselves, having a good time and getting to try out the stuff they've been training on with their regiment.
  • Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)?


    Absolutely.
  • How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events?


    Very confident, I've had plenty experience leading regiments for events as well as giving briefings and de-briefings. I love talking so will be more than happy to stand up infront of a bunch of people and tell em what's going on.
  • An event doesn't go to plan and General Grievous is crushed by an elevator. Players are laughing at you. What do you do?


    I'd most likely laugh about it for a hot minute with them, while attempting to get the event back on track with an alternative idea. For example, maybe the General escaped through a vent underneath the elevator, or maybe he was able to just barely crawl out and escape. I don't think mistakes like that should be ignored, but accepted and dealt with accordingly.
  • A user is bad mouthing your events. How do you react?


    It really depends on what 'bad-mouthing' is, if they were giving me some constructive criticism (no matter how harsh) I'd respond with thanks and acknowledgement to make sure that I work on whatever I messed up. If the player is bad-mouthing for the sake of it, I'd just ignore him and keep going. Luckily I have trust in the server's player base to not have the majority of players have their time ruined by one player who might be having a tough day.
  • You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this?


    Ask other EM's if they're prepared to be a backup a significant time before the event takes place.
  • Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this?


    I'd deal with it by removing anything that may be causing lag (that isn't vital to the event), I'd try to spread the main force out a bit more as to avoid 'voice-lag' and I would also go abit easier on the special effects and NPCs. Then I would blame it on streamline.
  • To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements.


    Planet: Geonosis.

    Situation:
    Clone prisoners have been taken and it's up to Taskforce Gateway to rescue them. We have reports of malnourished and injured clone prisoners in there, as well as a HVT that we must bring back alive.

    Orders:
    The facility will be laced with heavy resistance. The troopers will need to push through and reach the prison cells. Those who can slice will have to slice through the defense mechanisms, disabling turrets and rayshields while the rest of the troops defend them. Scans reveal that the prisoners and the HVT will be in different locations, so we'll have to split the force up (this will help out with lag as it will be indoors for a bit of the event). Medics will be assisting with the defence until the slices are complete, in which they will 'tag-in' - with those doing the slices who are now helping the main force defend while medics will be applying medical aid to malnourished and injured prisoners, stabilizing them and preparing them for transport. The HVT is known to be stubborn, especially against the republic. We'll need some negotiation, or some good ol' gag-n-drag if needed (CG/ARC/RC). Once the prisoners are ready for transport, the 2 main forces will have to fight their way out of the facility and rendezvous at a point outside, in which they will hold while LAATs come and extract the prisoners and HVT.

    This is probably application suicide regarding how I haven't given a three-page description of my event, however I honestly feel that events shouldn't have a minute-by-minute plan. Even if all goes according to plan - the event will be alot more enjoyable and will feel alot more immersive and 'alive' if the scenarios in the events responded to the players and their actions, rather than just following a pre-planned path to the exact. The beauty of this game is that events aren't planned to the extreme where it feels like a single-player game mission, rather - I'd like to cultivate the idea of having consequences (both good and bad) for the decisions that the players make and will go from there, communicating closely with any EC's involved and the players in the mission.
  • Like 3
  • Love 1
  • -1 1
  • +1 16

Share this post


Link to post

+1,  enough said, about time big man, some work on the Event Idea could be better, other than that you are an amazing person Long, also STEAM ID is through status in console btw.

  • Like 1
  • Love 1

Share this post


Link to post

Yes please, just yes. Come on "Darling" lmao  +1  GO LONG!

 

 

Edited by Shadowz
  • Like 1
  • Love 1

Share this post


Link to post
Just now, Gecko said:

+1,  enough said, about time big man, some work on the Event Idea could be better, other than that you are an amazing person Long, also STEAM ID is through status in console btw.

 

  • Love 1

Share this post


Link to post

Man always tells ems about his crazy good ideas long you are epic  fatass +1

  • Like 1
  • Love 2

Share this post


Link to post

Yes please, have some of the best RP on the Sever and I'm sure The events would be something new and Fresh 

know you for awhile now and now you would be good in this role +1

 

 

Edited by Macka
  • Love 1

Share this post


Link to post

+1 

First off with the application, everything is mostly great, with the tools question, would be nice to see some unique sort of tools knowledge you have rather than the basic stuff like physgun and all. Something along the lines of NPC Notarget would be a little better. However, rest of the app is great, I actually like the concept of your event a lot despite it being a brief, stuff like disabling the turrets might be difficult to control for a first event but in general I think it is a cool idea and I can picture it working out very well.

Aside from the app, talking about you personally, you're a great dude with lots to offer to the server. You are fantastic to be around, very approachable and friendly and I think you deserve the opportunity to contribute even more to the server. Great friend and I am sure you will get this role and I hope it all works out best for you!

 

  • Like 2
  • Love 1

Share this post


Link to post

Event idea is great, you're honestly an amazing person and I'm sure you can do the job well. Although I would like to see you increase your presence on TS more, would definitely make your well known scale to a 10 very easily if you did. Besides that, good luck with your application. 

+1

  • Love 1

Share this post


Link to post

Damn Long is such a good guy and I think he'd be great with the interpersonal skills that an EM requires. The only criticism I have of his application is that these answers are really short and a couple are quite limited. My guy Long, I'd love, love, love to be an EM alongside you (should I pass my trial phase) and so to give yourself the best chance of approval I'd recommend just fleshing out on some of your answers a little bit more

However, love you Long time BATCOM 

Fat +1 

  • Love 1

Share this post


Link to post

+1 From my time with Love in DU I can tell he's a great Gateway player. Given the chance to be a trial EM I'd say he has the potential to be a great EM (given he takes the time to properly learn the tools of an EM)

  • Love 1

Share this post


Link to post
53 minutes ago, LongInchOfLove said:

Then I would blame it on streamline.

The makings of a great EM

In all seriousness though reading over the app it is detailed in the areas that are important and shows an interest in becoming an EM, As you have said you arent super well versed in gmods variety of tools and usually not many people are. When i first started as an EM i remember having no clue how half of the tools worked and was confused but during the trial phase you get used to how the main tools work that assist in events and you can do some experimenting of your own with different tools that arent covered much during your trial.
Personnally I have never had any problems with you as a person you always seem to be offering good ideas for rp and show an initiative to create RP, also as you are a CO that responsibility you take on is a good quality in an EM and shows that you wont abuse or misuse your powers.

Overall great app and there is nothing wrong with giving you a +1 

  • Haha 1
  • Love 1

Share this post


Link to post

Damn... this man was a cadet when I first talked to him.
I'm so proud.

Image result for flea rhcp

  • Love 1

Share this post


Link to post

Has an extremely creative imagination when it comes to RP ideas and will be a great addition to the team. +1

  • Love 1

Share this post


Link to post

Your App is very written out and the most importantly it's honest, I've known you for quite a long time now "No pun intended" and I know from experience of seeing your ideas first hand that you'll be a great addition to the team of EM's, Major +1 

  • Love 1

Share this post


Link to post

Jeez Long, when I said you should make an app I wasn't expecting a fully detailed one less than an hour later. I have to assume you already had one made but just never posted, or if you did actually type it out this quickly then it's pretty damn impressive. On top of that you've received upwards of 20 or more damn +1s since you posted it 2 hours ago, so I think it's safe to say everyone agrees you would make a great addition to the EM team.

As for your answers, I appreciate that you decided not to 'lie' and throw in some basic tool knowledge learned last minute or take reference from other applications. Rest assured that how to use the tools effectively will be taught to you, as they are all very simple in reality.
 

2 hours ago, LongInchOfLove said:

This is probably application suicide regarding how I haven't given a three-page description of my event, however I honestly feel that events shouldn't have a minute-by-minute plan. Even if all goes according to plan - the event will be alot more enjoyable and will feel alot more immersive and 'alive' if the scenarios in the events responded to the players and their actions, rather than just following a pre-planned path to the exact. The beauty of this game is that events aren't planned to the extreme where it feels like a single-player game mission, rather - I'd like to cultivate the idea of having consequences (both good and bad) for the decisions that the players make and will go from there, communicating closely with any EC's involved and the players in the mission.

Moving on to what you've said here, although it's a unique mindset and could potentially work in the right circumstances, I think you somewhat misunderstand what the event idea on the application is for. You're not necessarily making an event that you need to create and execute, it's instead to show the EMs who will be judging your application the range of your creativity, abilities and understanding of how events should be structured and run. Don't get me wrong, your event idea isn't bad and we've certainly had worse, but it's a bit bland and doesn't do enough to help us understand your thought process.
How would the scenarios you mentioned evolve and divert based on players actions? What would your fail-safe be if the HVT is killed? How would you respond to the players spreading too far out for you to consistently spawn enemies for them? Some of these things might have obvious answers, but we need to be sure that you understand what you're getting into and if you have what it takes to improvise in potentially stressful situations.

Despite the wall of text, I think you have a great app and show an extreme amount of promise. I look forward to what you come up with if you decide to extend and elaborate on your event idea a bit more and I wish you the best of luck with the application and your eventual trial phase 😉

+1

  • Love 1

Share this post


Link to post

Great guy to be around. I think you'll make a wonderful addition to the EM team. +1 from me!

  • Love 1

Share this post


Link to post

Long genuinely has heaps of love for RP and will bring alot of that to events which is what alot of events dont have heaps of. I'd love to see this happen and i approve this message.

 

  • Like 1
  • Love 1

Share this post


Link to post
Guest
This topic is now closed to further replies.

×
×
  • Create New...