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Found 1 result

  1. Do you have Teamspeak 3 installed? Yes Are you willing to test your stress? Yes What is your age? (Minimum of 14 years of age.) 15 List your current playtime: 80 Are you willing to learn new ways to approach situations? Yes Do you have any active warns? no Do you have any problems with any of our current staff members? No Steam ID: 76561198271164486 Steam Profile Link: https://steamcommunity.com/profiles/76561198271164486/https://steamcommunity.com/profiles/76561198271164486/ Current in-game alias/rank: Ham Spanner [junior workman] Previous Notable Names/Ranks/Positions none notable How known are you on a scale of 1-10? 4 How will you bring new and creative event ideas to the server?: I have a lot of good ideas like having a siege instead of a straight assault and also a lot of regiment centred stuff Have you participated in many of our Events?: loads and ive seen how the EMs host the events Are you familiar with Gmod's wide range of NPC tools? (Provide examples): NPC Spawn tool, Mover, Path finder Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses: Construction menu for all types of things like beacons and objectives Are you aware of how much a Gmod server can take or how unstable Gmod truly is?: yes ive played about 500 hours of gmod and i have experience with servers not irl just in game Do you understand that you are not allowed to use your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse: General abuse spawning banned items nukes stuff like that, Showing off, spawning massive items Do you have any event experience? e.g. played a key character in an event before: i have an EC slot but i got it when they stopped really messaging in the discord and starting picking trusted ECs On a scale of 1-10, how much knowledge of the Imperial Era do you have? 7 On a scale of 1-10, how familiar are you with ulx commands? 6 Make a comment regarding the recent events on our server and how they have inspired you to become an event master: The event have really stepped up lately and i think i can bring something to the EM team Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)? yeah i do and improvisation is one of the main tools you need to use and you need to be in constant contact with the ECs How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events? Yeah im not bad with stage fright and with directing people if there going off track i can redirect them with a little message An event doesn't go to plan and Kanan Jarrus is crushed by an elevator. Players are laughing at you. What do you do? I say he put a clone in his place and he ran i spawn the EC somewhere and i get the troopers to find him A user is bad mouthing your events. How do you react? Usually ignore them but in extreme cases i can just tell them that some events arent perfect You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this? plan if you have to leave and if its really sudden i can warn higher staff and i can make a situation where the event ends early and get an EC to play the advisor and then do a mini make up event later Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this? remove unnecessary npcs and props and go to spawn to move any afk people possibly causing lag To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements. So its an event on Hoth where the rebels fired a volley shots at an ISD and we go to a minor base with the objective of slowing everything down or possibly destroying it and we get deployed out of the range of anti air defences and we make our way to shut down anti air defences so then we get ISC support from the air then we make our way towards the shields and we shut them down then they go down a tight valley and get ambushed but survive it [NPCs have weapons that do less that usual damage ] then they go in to the main base and search for the controls DT slice the blast door to the control room and then they get in and hack in to and sevearly break the defences but on the other side of the base there is another control room and thats how they shut down the base but if they find that room first then it acts as the main control room and they go to the other one.
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