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Rainn

Junior Event Master
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About Rainn

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  1. I Suggest putting a bit more detail on your questions go into detail what you did as a EC to show you know what to do in the spot light if you were the main EC or a side piece that was doing passive rp
  2. Do you have Teamspeak 3 installed? Yes Are you willing to test your stress? Yes What is your age? (Minimum of 14 years of age.) 17 List your current playtime: 408 Are you willing to learn new ways to approach situations? Yes Do you have any active warns? N/A Do you have any problems with any of our current staff members? No Steam ID: STEAM_0:0:87563102 Steam Profile Link: https://steamcommunity.com/profiles/76561198135391932/ Current in-game alias/rank: r-21 Trainee (BELOW CADET) | Rainn Shadow 2nd LT Previous Notable Names/Ranks/Positions FIVES BETA ARC Gunnery Sergeant How known are you on a scale of 1-10? 8 How will you bring new and creative event ideas to the server?: I can bring new and creative event ideas by incorporating more of the event master tools like the PropHP tool to create new ways of creating objectives and roadblocks for the players to solve. Making events more immersive for pilots with active person firing turbo lasers at them to make them do dodging actions with their aircraft. Giving Pilots a chance to destroy a ship by destroying critical parts of a ship for pilots to do things instead of just being CAS. Giving ground troops a chance to always have a side objective to do with a unique type of regiment on. For example (Shadow company) Giving them a chance to utilize their cloak for being able to take out droids on this side objective with their knives and cloak. (RC Squad) Give them a side objective to retrieve a tank or either a gunship for them to use during the rest of the event. Have you participated in many of our Events?: I have participated in a small number of events. I have participated in events with having to vs Jedi and I know the amount of health and power Jedi can have during an event so I am aware of how to also keep them in check with various methods. I have participated in events with being a reinforcement which shown a great drop pod which leads to helping the main force. I have been on both sides, hostile and friendly side. I know the amount of health I had as a reinforcement but I treated like I had 100 hp. I have been in mini-events as a child that was corrupt by a dark side child. The objective was to capture more people and kill Jedi. This was an event where I had to show restrain from killing people with the power I had I could easily can. I have also been in another mini-event where I attacked the ship as commando droids and had a blast doing it. it gave me information on how to use my EC slot effectively and what each preset does and what they can be. this mini-event was very fun and I had a good time doing it. Are you familiar with Gmod's wide range of NPC tools? (Provide examples): I know a small amount of NPC tools because of server day interaction. Live breaching which showed me the NPC tool of no target and also the NPC tool of being able to change the NPC's proficiency which could influence the progression of the event by making the droids harder and more accurate. Both of these tools I have used a lot throughout my time on the server which mostly the No target because I don't have access to proficiency but I have a well understanding of how it works. Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses: Turbo laser - With this tool, I am able to create a blockade of a stopping point if needed for the troopers to hold in a position. I can use turbo lasers to shoot at pilots or to help even the republic pilots to help them with taking out a CIS ship. I can use the turbo laser tool for a planet bombardment to add pressure to a defending point. Vanilla ship destruction tool - This tool I can use to destroying buildings that have explosives set on that point. To be able to blow up ships and to blow up other objects like walls if it is blocking the path of the troopers. I can use this tool to destroy ground bases. The buildings that have been turbo lasered can be blown up. this tool is very helpful for a more realistic outcome for doing the action of setting explosives on an objective. I can use this tool for my unique event idea to blow up certain parts of the ship that pilots destroy and that progress the attack on the ship for pilots when they see an important component be blown up. This tool can also be substituted with the PropHP tool for the ship important components. Tool dispenser V2 - I utilize this tool for a drop pod to come out of the sky and drop down and spawn either droids or other forces of my choosing, Either B1, B2, or BX commando droid. Each of these drop pods has its own drop pod type. B1 gets a yellow/cream color. B2 gets a Blue/grey color, BX commando gets a red/orange color drop pod. this can help me multi-task which is helpful to run an event with multiple components. Are you aware of how much a Gmod server can take or how unstable Gmod truly is?: Yes, I have played Garry's mod for a very long time and I know how much this server can put up with. It can sometimes be unstable with the wrong maps and a large number of props. I have noticed this server can put up with a medium amount of props in an event which is enough to make a good event. Streamline can be a bit shit sometimes but I can adapt to when that happens. NPC's can influence the lag, if that happened in my events I would delete props that are no longer needed in the event for it to keep going like barricades and possibly prop buildings that are not needed by creating a turbo laser shot to get rid of them. Do you understand that you are not allowed to abuse your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse: First - Picking people up with your physics gun without reasons. For example, picking someone up with your physics gun on the main server for no reason etc. Second - Using the noclip function or !administrate which can be used to listen to private training which is kept secret. Private conversations that might happen on the server. Third - Hyperspacing people on the main server or ship destruction them. Do you have any event experience? e.g. played a key character in an event before: Yes, I have been a key concept of an event where I was a sith lord and was meditating than to protect my crystal of sorts by the Jedi. For it to later in fighting battles the base to collapse On a scale of 1-10, how much lore knowledge do you have? 9 On a scale of 1-10, how familiar are you with ulx commands? 7 Make a comment regarding the recent events on our server and how they have inspired you to become an event master: I have seen how an event master has produced very well events and that inspired me to become an event master, How they do a basic obstacle, and are created with very good detail, and how they have very unique and advanced events. I want to be able to get to that level of event making. he dedicates a lot of time to his events and I want to get to that level which made me inspire to become an event master. Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)? Yes, I am very good at thinking on my feet and I can readjust to the circumstances that come before me. I am able to adjust to an event if the main objective falls apart and does not work. I can make another side objective that the troops need to go to and either liberate or defend that point from incoming CIS forces. I can make up events in 10 mins if I need to fill in someone's spot on what to do. I can transition my main objective into another objective. By destroying AA turbo lasers for a Republic ship to come in give reinforcements. How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events? I am very confident in talking to a large number of people and don't get shy doing so. I provide my little humor in my briefings which could give some people a smile and make the event, even more, better for them, I can give very direct instructions and directions on where to go in events if the forces get a bit lost in the weeds and off track. I can direct them back onto the main path to the objective. An event doesn't go to plan and General Grievous is crushed by an elevator. Players are laughing at you. What do you do? I would give the troops instructions to keep going forward. General Grievous has escaped through the bottom of the elevator and continue through the event. I would reintroduce the General into the battle once more and let the Jedi and troopers fight the general with some B1's behind him or even melee magma guards if I can do that. I would give the General Voice amp for taunting actions when the troopers are fighting through the ship or base. Like taunting them saying I will kill you all 1 by 1. A user is bad mouthing your events. How do you react? I would tell the player to just calm down and enjoy the event. If he chooses not to enjoy it that's on him. I will ask him about what parts he liked and what parts he hated and see if I can adjust them for him and the server's liking. If what he wants just is only for him to enjoy I will just try to create another type of event to see if that person likes it the next time around. I will always ask for feedback on my events to improve on and suggestions for improvement if needed. If they didn't like the turbo lasers that were in the event or even the few amounts of things to do I will add more things for base regiments to do as well as specialized regiments. Giving base regiments turrets to use or event give base regiments a chance to plant bombs on an MTT that is advancing forward. While the specialized regiments slice consoles and all that stuff. You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this? First suggestion - I would first check if I can run the Event beforehand. If I cannot run the event I will ask either a backup EM or another Event master to run the event. Second Suggestion - I will Create a defense stage where the Republic forces have 5-10 minutes to prepare defenses and I give each regiments CO tools and give them time to build defenses that can protect them during the waves of droids that will be coming in the later moments I will hopefully be back in 10 mins to spawn the droids down and keep going with the event. Third suggestion - If I have to go AFK in the middle of the event I will contact a moderator or another event master in the event to just spawn some droids down for defense while I am gone. If I am not back in 10 mins or more, Just wrap up the event by evacing the troops before being overrun. Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this? I would Firstly remove the unneeded props around the event that has no more use or were used in later stages which can be removed because they are no longer being used. I can cut down on the number of NPCs that I select I can spawn with the drop pods. I try to first before even starting the event, I can try and choose a stable map beforehand. I can also create an RP reason for removing props with a Muni destroying a foundry for example with lots of props I can remove after that place has been destroyed with the turbo lasers. I can also reduce the number of droids with a more unique type of droids like sniper droids shooting at the base defence for them to take out before they can fight more droids. Spawn B2 droids because they have more health and can be spawned in fewer amounts of quantity To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements. https://docs.google.com/document/d/1XZ84Z9czAKrKpxUJoKt0X14px5L2ptEOCsjY7rtEciI/edit?usp=sharing
  3. +1 good guy and very dedicated with what he does and what he puts his mind to. with being in the current ARC batch with him he grinds very hard for his tasks to complete and trains hard. He knows knowledge of how to use tools and commands. I think he would make good events good luck
  4. After further investigation and a more play time this game is a bag of shit lit on fire, cannot get any skill ratings with 96% winrate and ranked system is ass
  5. The game is fun if you play with others and you can sort of coordinate strats and have fun. The game is very cinematic if you want to fly in a Republic ship or Empire ship. The game can get a bet dull at times with the game only having two game modes to choose from. The game mode Dogfights is a TDM base game mode 1st to 30. Good for chilling out and gaining the basics of starfighter combat with your chosen ship. Interceptors are more speedy and maneuverable but lack armor. Tie bombers are main DPS dealers and can be tanks. you can be support to give your team a shield and repairs to help them survive longer. Thats just the empire side. The game has a lot of options and combinations to choose from like mines to cluster missiles that destroy any ship going slow in front of you. The campain is a good way to learn the basics of the game and to be able to grasp how to drift. Drifting is a key function you would want to learn if you want to either escape someone tailing you or to get behind someone faster. for the fighters you can manage your power also. More power into guns makes them stronger. More power into engine makes you go faster and boost so you can pull off the drifting function. Overall it is a good game to play with your friends and you can have a some fun in Ranked as well with the other game mode, i wont go over that to much but it is a sort of Rush from Bf4. Destroy enough enemies ships to go on the attack with a Raider or a corvette depending on what team you are on. After you destroy the two light cruisers you then go onto a Main assault ship. there you can take out the main assault ships a lot of ways and there are some ways to destroy ships fast but i am not going to explain that. this game is good in my personal opinion and recommend trying it out if you like flying
  6. +1 i think your examples are amazing and the only thing i would suggest would add a light or flash on the front of your shield that could get rid of the POLICE, but i dont know if your allowed to have a light in current PAC so yea good luck
  7. Rainn

    Editor [7].mp4

    the last clip, that guy is my spirit animal
  8. were you apart of 187th and a moderator? Sorry got your named mixed up with another player my bad
  9. can i ask what regiment are you in? Also your current playtime is the servers playtime not your time on garrys mod Just pointing that out if you want to do a quick fix and add a bit more detail to your questions. Neutral
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