Do you have Teamspeak 3 installed?
Are you willing to test your stress?
What is your age? (Minimum of 14 years of age.)
List your current playtime:
Are you willing to learn new ways to approach situations?
Do you have any active warns?
I do not have any active warns
Do you have any problems with any of our current staff members?
Steam Profile Link:
Current in-game alias/rank:
Sub Lieutenant Robb, Lieutenant Captain Abdukrahman
How known are you on a scale of 1-10?
How will you bring new and creative event ideas to the server?:
Primarily, I guess I’d try to see myself as a trooper and place myself in their shoes and think to myself would I enjoy this? Is this different, better or worse than the standard event? Another big factor is feedback. Hopefully, I’ll accumulate some solid feedback that I can apply to events and this application that would kick off some sick new ideas.
Have you participated in many of our Events?:
Yes, I have partaken in many events.
Are you familiar with Gmod's wide range of NPC tools?:
I am not too familiar with all of the NPC tools but I am actively learning how they work and I am willing to be taught how they work from other members.
Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses:
Turbolaser Tool: This tool allows ships & turbolasers to shoot actual lasers to ground forces or other ships.
Advance Duplicator: This is the key tool for most EMS, as it allows us to make dupes and save dupes so it's easier to set up events and save some key assets for future events.
Hyperspace tool: This tool gives access to ems to hyperspace ships, props, or other entities and gives that extra bit of rp.
Are you aware of how much a Gmod server can take or how unstable Gmod truly is?:
I've been constantly reminded and made aware of how unstable Gmod truly is and can only take such an amount of stress.
Do you understand that you are not allowed to abuse your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse:
Physgun abuse: Moving props & players. Fairly self explanatory, moving a player around is just silly & abusive. Additionally moving props can always lead to prop killing players.
Spawn menu: Spawning weapons that shouldn't be spawned to enhance my own personal experience and ruining others or spawning huge amounts of props to crash the server.
Perma Propping: Perma propping things that shouldn't be perma propped. For example rude text screens and explicit material.
Do you have any event experience? e.g. played a key character in an event before:
Yes I have been a key character in some events.
On a scale of 1-10, how much lore knowledge do you have?
On a scale of 1-10, how familiar are you with ulx commands?
Make a comment regarding the recent events on our server and how they have inspired you to become an event master:
I participated in the most recent campaign and I guess that is what has inspired to apply for this opportunity. The EM’s who ran the campaign were dedicated to making it an enjoyable experience for the server.
Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)?
I realise this because you never know what the troopers are going to do and you have to adapt. I have witnessed events where it isn't going right and the EM’s improv skills have come into play.
How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events?
I believe that I am more than confident enough to direct players through events.
An event doesn't go to plan and General Grievous is crushed by an elevator. Players are laughing at you. What do you do?
I would stay calm and act out as if Grievous had slipped through a vent in the shaft or cut a hole in the wall to escape. Depending on the severity of his role in the event I may act as if he has escaped if he is not needed for the rest of the event or I may act as if he has slipped out the other side of a ventilation shaft.
A user is bad mouthing your events. How do you react?
If it is during the event I would not pay attention, but once the event is finished I will try to speak to the player one on one and ask for honest feedback. Then with this feedback I will work it into future events and I would give them a heads up to bring any problems to me personally.
You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this?
The simple answer to this is to check my personal schedule prior to the event and if I cannot run it I would ask someone else if they are able to. But I shouldn't be running events if I know I will not be available for the whole time.
Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this?
Right off the bat I would clear decals, ragdolls and any unnecessary props that hold no purpose or significance in the event. Then if lag persists I would limit the amount of AI that is being spawned in and continue to be mindful of the lag.
To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements.