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  1. Tags

    Art #2

    Why hello there. Just gonna leave this little one in here. This piece took me around about 3 hours to create, render and apply a few small edits. 'The Mimban campaign was an Imperial military operation that took place 10 BBY on the swamp planet Mimban in an effort to secure the planet's vital resources while establishing a regime loyal to the Galactic Empire.' - Wookieepedia Now, whilst this planet isn't exactly Mimban, it does share the similarities of the barbaric trench warfare that took place. The images depict TK-3412, a soldier wounded in the trenches and left there after the Empire lost that section of the landsacpe. --------------------------------------------------------------------------------------------------------------------------------------------------------------- If you have any suggestions or ideas for a new piece or this piece, then feel free to comment.
  2. General Information Full Name: Aliik Bes'bavar Known Alias'/Nicknames: Baar'ur Previous Occupation: Mandalorian Guard Current Occupation: Imperial Super Commando Known Languages: Mando'a | Galactic Basic Hobbies: Flying & Ship Maintenance | Medical Alignment: Viceroy of Mandalore Psychological Information Mental State: Prime Condition Mental Disabilities: N/A Physical Information Physical State: Prime Condition Physical Disabilities: N/A Age: 39 Backstory Aliik was a loyal Mandalorian Guard whose mind was fixed on the Death Watch and bringing an end to their chaos. However, when the Galactic Republic besieged Mandalore in an effort to remove Darth Maul from power, they didn't give up their occupation. Because of this, Aliik's loyalty turned to Gar Saxon, the new Viceroy of Mandalore, and former Mandalorian Super Commando.
  3. Tags

    Art #1

    This may be tough to hear for you, but I try to stick to the Imperial stuff because everything fits in the same style. A CGI officer won't sit well in a primarily realistic environment. These are dark times
  4. Tags

    Art #1

    Hi all, just thought I would contribute to the forums a little. This piece took me 4-5 hours to fully create, render and edit. 'Scout troopers, light armoured and far more mobile than regular stormtrooper units, were usually assigned to planetary garrisons where they patrolled perimeters, performed reconnaissance missions and identified enemy positions. As scouts, their mission profile often positioned them far from Imperial resupply. As a result, the scout troopers received special training in order to become efficient survivalists who were equipped with an array of equipment and supplies to aid in their military role.' - Wookieepedia The image above depicts my scout trooper character, 'Shale', sitting up on a rock looking down at an encampment during the night. --------------------------------------------------------------------------------------------------------------------------------------------------------------- If you have any suggestions or ideas for a new piece or this piece, then feel free to comment.
  5. Great question! Firstly, if you want to simply spawn in a model and look at it normally as a reference or something, then I recommend you just grab some tools and spawn them in that way. However, if you want to do it through PAC3 and be able to wear it, then you are in luck. -------------------------------------------------------------------------------------------------------------------------- Follow the instructions shown below... 1. Insert a jiggle 2. Set the bone to nothing 3. Set the speed to 0 4. Insert a model 5. Choose whichever model you wanted to use 6. Enjoy what ever cursed creation you want to make! Tutorial.mp4
  6. Looking directly at your examples, they show a very basic level of knowledge and experience inside of PAC3. They are the kinds of examples that everybody will put in their applications because they are some of the easiest. My recommendation is that you spend more time inside of singleplayer, really looking at all of the features and getting to know them better. Then you can come back here and put something in your application that stands out from other examples.
  7. Steam ID: STEAM_0:1:203184195 Steam Profile Link: https://steamcommunity.com/profiles/76561198366634119/ Current in-game alias: Tretloth | Kennard Kingsley List your current playtime: 342 Are you a donator? No Have you used PAC3 before? Yes Why do you want access to PAC3? I would like access to the PAC3 system so that I can enhance not only my roleplay experience, but also the roleplay experience of the other players that I am interacting with. I would also like to have access to the PAC3 system so that I can expand upon my Inquisitor character, who will often experience visible damage. How is PAC3 going to enhance your time on the server? PAC3 will enhance my time on the server through allowing me to expand on my characters. Take my Inquisitor as an example of this. As an Inquisitor, I am free to make my character my own. PAC3 would greatly improve my character creation through allowing me to customise certain aesthetics to give my character a look that I want. It would also allow me to create special animations such as varying meditation stances and other various stances for my Naval character.
  8. Steam ID: STEAM_0:1:203184195 Steam Profile Link: https://steamcommunity.com/profiles/76561198366634119/ Current in-game alias: Knight Lucian F'Ilk List your current playtime: 1172 Are you a donator? No Have you used PAC3 before? Yes Why do you want access to PAC3? I would like access to PAC3 so that I can enhance not only my roleplay experience, but also the people that I interact with. I would also like access to PAC3 so that I can expand my characters, like the Jedi. How is PAC3 going to enhance your time on the server? PAC3 will enhance my time on the server through allowing me to expand on my characters. Take my Jedi as an example of this. As a Jedi, I am free to make my character my own. PAC3 would greatly improve my character creation through allowing me to customise certain aesthetics to give my character a look that I want. It would also allow me to create special animations such as varying meditation stances. PAC3 Example #1: PAC3 Example #2: PAC3 Example #3: PAC3 Example #4: PAC3 Example #4-5
  9. Jedi Archives General Information Full Name : Lucian F'ilk Known Alias'/Nicknames : N/A Previous Occupation : N/A Current Occupation : N/A Known Languages : Galactic Basic Hobbies : Sitting by the water and playing with his hilt, attempting to redesign it to be more simplistic than before Alignment : Jedi Order Psychological Information Mental Sate : Healthy Mental Disabilities : N/A Likes : Galactic Republic, arts, fauna Dislikes : Dark force users Personality : Kind, giving, merciful, respectful Physical Information Physical State : Healthy Age : 23 years Weight : 89 kg Build : Medium build. Strong but not visually showing it. Disabilities : N/A Appearance : A standard white male, dark hair. Bright and elegant robes that covered his body. Jedi Information Rank : Jedi Knight Master (Current or Previous) : Master Ri'Shnn Lightsaber Details : The hilt guards were constructed of an elegant gold like substance that shone within the light. A dark fabric formed the main grip of the hilt. The overall design was simplistic and comfortable to hold within a wielders hands. Combat Style : Sharp, precise swings along with wide and powerful strokes were the primary styles of combat. However, Lucian was adaptable to almost any form thrown towards him. Backstory The story of Lucian begins on the peaceful plains of Alderaan, home world of priceless arts, luxurious goods and serene fauna. The young human was raised by a wealthy family within the wall of Aldera, the capital city of Alderaan. It was in Aldera, that at age 3, Lucian began to show signs of force sensitivity among his peers. Of course this caught the attention of the Jedi Order who soon took the young boy from his parents. The parents gave up their child in hopes that one day he may protect the people of Alderaan from the dark threats that plague the galaxy. Once landed at the Jedi Temple on Devaron, Lucian was taught the ways of the Jedi Code and began to learn that trust in the force was key to a Jedi's entire life. Lucian soon went through his gathering on the ice planet Ilum, where he would soon retrieve his kyber crystal from within the ice. The Gathering had been completed with minor effort, much to the young boys surprise. However, what was to come would be a true trial for the newly appointed Padawan. Lucian began his studies, succeeding through classes with great haste. Striving to gain the status of Knight within the Jedi Order so that he may visit his family more often then previously. Lucian put his efforts into the Knight Trial, passing through it. The Knight now visits his family and serves alongside the Grand Army of the Republic. Aiding in relief efforts and striving to be the best he can to the Jedi Order.
  10. He was actually a Sith Warrior. Wonderful little hat he had
  11. Steam ID: STEAM_0:1:203184195 Steam Profile Link: https://steamcommunity.com/profiles/76561198366634119/ Current in-game alias: Fro'Lenonan | Eli Kingsley List your current playtime: 46 Are you a donator? No Have you used PAC3 before? Yes Why do you want access to PAC3? I would like access to PAC3 so that I can enhance not only my roleplay experience, but also the people that I interact with. I would also like access to PAC3 so that I can expand my characters, like the Inquisitor. How is PAC3 going to enhance your time on the server? PAC3 will enhance my time on the server through allowing me to expand my characters. Take my Inquisitor as an example of this. As an Inquisitor, I am free to make my character my own. PAC3 would greatly improve my character creation through allowing me to customise certain aesthetics to give my character a look that I want. But I don't just want it for the aesthetic side of things. PAC3 would allow me to create custom animations and certain objects which would greatly improve the RP. For example, on my Government slot I might give myself a datapad which allows me to look as if I am really doing something. This would eliminate the use for certain /me's. PAC3 Example #1: PAC3 Example #2: PAC3 Example #3: PAC3 Example #4: PAC3 Example #5: PAC3 Example #6:
  12. # ... Entering alias # ... Alias accepted # ... Enter secret # ... Secret enabled # ... Access granted to Jedi Archives GENERAL INFORMATION Full Name: Sulith Tretloth Known Alias’/Nicknames: S Previous Occupation: Seer Current Occupation: Sage Known Languages: - Galactic Basic | Speak - Antarian | Speak - Binary | Understand - Ewokese | Understand - Shyriiwook | Understand - Huttese | Partially Understand Hobbies: - Studying language / culture - Studying the force - Meditating on the past, present and future Alignment: Jedi Order Pathway: Consular PSYCHOLOGICAL INFORMATION Mental State: Tretloth's mental state is in excellent condition. Mental Disabilities: N/A Likes: - Gambling with chance - Close quarters combat Dislikes: - Grand Army of the Republic - Confederacy of Independent Systems - Ranged warfare Personality: Tretloth is very good when it comes to being able to predict how certain situations will turn out. Tretloth is also a very courageous being, however, he is also a very vengeful being. Should an opponent cross paths with his, he is bound to leave them in a situation which only favours one party. Strengths: - The Force - Prediction - Courageous Weaknesses: - Combat - Interpreting emotions - Vengeful PHYSICAL INFORMATION Physical State: Tretloth's physical state is in excellent condition. Age: 52 Build: Average build Disabilities: N/A Appearance: Tretloth is around 2 meters in height. He wears blue/tan coloured robes with a minimalistic belt that goes around his waste, holding his hilt. Tretloth's fur is a light brown like most of his kind. JEDI INFORMATION Rank: Master Master (current or previous): Master Mash'nom Sem Lightsaber details: Combat style: Tretloth will often mix between a defensive and offensive. BACKSTORY Childhood Tretloth's journey begins in the Prindaar System on the moon Antar 4. Tretloth was born into a Gotal family of Antarian Rangers. At a very young age, around about 2, Tretloth was beginning to already show signs that he was force sensitive, and a very quick learner. The Jedi Order was contacted once these signs began to appear. Tretloth's family did not hesitate in giving up their child to the order as they knew he would be safe, and that they would see him again in the future, and maybe even serve at his side. Gathering Tretloth's gathering was the usual type of gathering where a youngling would trust the force to guide them to their unique crystal. Tretloth's greatest challenge in the caves was facing the reality of war. In the caves, he collapsed for a while, seeing terrible visions of what appeared to be machined figures terrorising innocent people. In the middle of the blurred vision, he saw only his parents, trying to fight alongside the order, trying to protect the people. Once Tretloth had seen this vision, he noticed a glowing light in his palm, it was his unique crystal. Padawan Tretloth completed his gathering successfully and begun his training as a padawan. Tretloth enjoyed studying cultures and languages. During his time as a padawan, Tretloth would go onto learn Galactic Basic from various Jedi within the order. Tretloth still had a difficult time trying to figure out the emotions of non-Gotals. Often he would either sense their emotions as being exaggerated or he would sense their emotions as being completely different to what they were meant to be. Because of this, Tretloth would spend most of his time alone, meditating and studying the force. Tretloth ended up becoming friends with primarily non-Human species such as Wookiees and Ewoks. From his time spent with them, he ended up learning to understand Ewokese and Shyriiwook. However, due to his structure, he was never able to learn how to speak the languages. The rest of Tretloth's years as a padawan were bland, not much would happen during these years as he would confine himself into the temple and only go out on deployments with his master. Knight Tretloth would go onto eventually do his Knight Trials and become a Jedi Knight of the order. In this time, he became a Jedi Seer because of his strong connection to the force, and his unnatural ability to predict certain situations. As a Knight, Tretloth would often take trips to Antar 4, his home world. There Tretloth would speak with his Ranger family and sometimes even join them in battle against forces that opposed the Jedi Order. During his Knight stage, he would also lose some of his most trusted friends to the Confederacy of Independent Systems. Events such as these would go onto fuel a dislike towards the Confederacy of Independent Systems as well as the Republic. However, he did find respect for Count Dooku because of his formality when fighting and when talking. Master Tretloth eventually left his Knight stage and became a Master in the Jedi Order. Around this time, a larger conflict had begun to brew. The Grand Army of the Republic had now been formed and the Antarian Rangers were becoming less and less. Tretloth grew strong enough in the force that he became a Jedi Sage, a very rare type of Jedi. Tretloth also now grew a respect for General Grievous, one of the leaders for the Confederacy of Independent Systems. Tretloth found his way of fighting to be unpredictable, which would be more of a challenge for Tretloth, seeing as he would almost always be able to predict a swing. RELATIONSHIPS Friend - Karn Garret Trusted - Antarian Rangers Respected - Count Dooku | General Grievous Untrusted - Grand Army of the Republic | Confederacy of Independent Systems
  13. # ... Entering alias # ... Alias accepted # ... Enter secret # ... Secret enabled # ... Access granted to Jedi Archives GENERAL INFORMATION Full Name: Zalmon Sparrow. Known Alias’/Nicknames: Zalmo | Zalom | Sparrow Previous Occupation: Lorekeeper. Current Occupation: Sage. Known Languages: - Galactic Standard. - Binary. Hobbies: - Adding to the archives. - Studying the force. Alignment: Jedi Order. PSYCHOLOGICAL INFORMATION Mental State: Normal, but beginning to decay because of the war. Mental Disabilities: N/A. Likes: - Quiet / cold environments. - Meditation to take mind off of reality. - Previous pet creature Dislikes: - Confederacy of Independent Systems. - Loud / hot environments. - The Clone War Personality: - Frustrated. - Sad. - Logical. - Observant. - Somewhat questions the Jedi code. - Doesn't want to have any part in the Clone War. PHYSICAL INFORMATION Physical State: Somewhat healthy. Age: 41. Build: Slightly smaller than the average height. Decent build. Not too bulky or skinny. Disabilities: Charred face, eyesight destroyed. At moments there is agonising paint. Appearance: Purple and brown coloured robes. A bandoleer goes from the belt up along his chest to the top of his left shoulder. This allows for the ability to carry more objects that normal on a Jedi. His hair is spiked up at the front and it is tied in a bun at the back. A mask covers his entire charred face. JEDI INFORMATION Rank: Master. Master (current or previous): Truce, Bullzy Seye. Lightsaber details: Slim handle, metal components, smooth around the centre | Crystal |. Combat style: Vaapad. BACKSTORY Youngling Sparrow's journey into the Jedi Order first begins in the lower levels of the planet Coruscant. Like most Jedi in the Order, Sparrow had been taken by the Jedi Order at a young age, to start his new life as a youngling. Sparrow was an impressive student, he was observant, and he had always preferred to settle things through his voice, and not through an ignited lightsaber. Gathering Sparrow was taken to the cold, harsh world Ilum for his gathering. It was here that he learnt the true nature of the force. The good, and the bad. Sparrow's fear was not a past memory, or a present memory. Instead, it was the future, the future of what would eventually happen. He conquered the fear by watching the vision, allowing it to show him what it wanted to. The vision faded away, "Charred...", is the the single whisper that carried through the sudden breeze of the cave. The breeze had carved a way into the ice, revealing the bright glow of a crystal. His crystal. Padawan Sparrow ascended to the rank of Padawan after his gathering. It was not uncommon for young Jedi to explore the Jedi Temple, or the upper levels of Coruscant. But, Sparrow proffered to explore the lower levels of Coruscant. He would usually sit there, watching the people enjoying themselves, viewing the bar fights that often would occur. Sparrow however, did like to view the hot spots for crime. He would watch gangs go about their business selling illegal weapons, drugs, and other various items. Sparrow had reported many of these gangs and crimes to the underworld security. They would say they looked into it, and that they had found nothing. No evidence at all to support Sparrow's claims. The young Jedi was growing to be annoyed at the constant turn downs by the security. It was on one night, that everything had changed for this young Jedi. Sparrow had been watching a gang known as the "Pyrotechnics", move their shipments from one dock to another. They would always follow the exact same route because it was not monitored as heavily by the security. Carelessly, Sparrow decided that he would put an end to this gang. Sparrow leapt down from the building where he had been sitting. The passing crowds had not noticed him jump down, he was quite surprised. Sparrow marched his way over the gang, and attempted to reason with them, to try and make them stop what they were doing, and hand themselves in. The gang obviously refused, but they also noticed the hilt on his side, realising that he was a Jedi. They pulled out their weapons and began blasting at Sparrow. Before he had the chance to contact for help, his arm had been shot, destroying the comm-link attached to it. This blocked off any attempt for help. All of a sudden, he had felt alone, as if he was in the gathering again. Small parts of the vision were coming back to his memory, but it was not a vision, it was the reality of what was happening in front of him. Sparrow ignited his blade, and began deflecting the bolts, still trying to reason with the gang members. Sparrow noticed a small shipping crate to his left, he raised it using the force, and put it in front of himself, holding it there, believing it to be a better cover than his ignited blade. In an instant, the crate had been shot, bursting mainly towards his face, pushing him backwards into the alley wall. Sparrow leaned up against the wall, his face sizzling, his eyes charred, his mouth almost sealed shut from the heat and blood which drips down his face. Sparrow sees nothing, just an endless void surrounding him. There is a ringing in his ears, making it impossible to hear. He pulls himself to his feat, standing crooked with his ignited blade in one hand. The gang members managed to survive most of the blast because of their protective gear. They began opening fire on Sparrow. He managed to deflect most of the bolts just through his instinct, but he was shot in the leg, and in his arm, forcing him back down to the floor, where was on all fours. The gang had a new weapon of choice, it was a flame thrower. Sparrow felt the heat as the flames barrelled towards him. Sparrow extended his arm, holding the flames back, not only protecting himself, but protecting the crowd that had now been watching. He pushed the flames closer and closer to the gang, to the point where the heat from the weapon had begun to to melt their protective gear. Sparrow passed out, waking up in a surgical room on Coruscant surrounded by medical staff, as well as a few various Jedi Healers. After making a recovery from the incident, he hand crafted a mask to place over his scarred face, hiding the horrifying sight that is underneath. Sparrow also now wears a scarf to cover most of his neck where he had received various burns as well. Knight After his recovery, Sparrow completed his Knight Trials. Now, he serves as the Sage within the Jedi Order. As a knight, Sparrow served alongside the troopers of the 917th Medical Division. It was this experience which had begun to show him the true brutality of war and that the chain of command is not really relevant in many situations. Sparrow would often find himself alone in the meditation rooms, trying to clear his mind of the insanity that was surrounding him because of the Clone War. It was only becoming more difficult to maintain focus. Being blind, he found it most difficult to concentrate on his senses when all he would hear in his head was the sound of clones screaming for help as they were being gunned down by the CIS. Master Some time in the past, Sparrow had been granted the title of Master within the Jedi Order. Sparrow during an outbreak within Fort Anaxes was called to the Medical Bay to help assist with an issue. Here, Sparrow managed to sooth a small, innocent creature into not being hostile anymore. Sparrow had soothed the creature to the point where he had taken it himself as not only a pet, but a friend. Sparrow would go onto using this new found friend (Cuddles) to sooth his own mind. Sparrow now uses this new found friend to also be his new eyes. Sparrow and Cuddles communicate through the use of tapping. Various patterns tell different things. Only Sparrow and this creature are able to communicate through this weird code. Sparrow was attempting to learn more of the creature when it jumped off of his shoulder and pushed down on the joystick, sending them both into a weird rock formation. Within this rock formation, Sparrow learnt more on the creature. It was intelligent, adaptive, venomous, sensitive. It was able to change it's skin colour to match the environment. The venom within this creature is capable of rotting the flesh off of the victim as well as decaying the bones. It would turn it's victim against his or her own friends. Due to the nature of the creature, Sparrow released it back into the wild where it now lives in secret. Away from harm by the outside world, and safe with it's own kind. Sparrow proceeded to also shut off the area, and conceal it, so that it would not be found ever, or at least for a very long time. RELATIONSHIPS Liked | Previous Pet. Acquaintance | Jedi Order. Indifferent | Civilians. Untrusted | Sith , CIS, Clone troopers. Dead | Family.
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