Do you have Teamspeak 3 installed?
Are you willing to test your stress?
What is your age? (Minimum of 14 years of age.)
List your current playtime:
Are you willing to learn new ways to approach situations?
Do you have any active warns?
Do you have any problems with any of our current staff members?
Steam Profile Link:
Current in-game alias/rank:
Training Operative Leon Trotsky
Previous Notable Names/Ranks/Positions
CW-Commander Yurik Trotsky, WO Mao and corporal Stalin
How known are you on a scale of 1-10?
How will you bring new and creative event ideas to the server?:
what I offer is a more story-driven experience related to custom lore and character building, I believe that due to the servers limits the event should not be about invasions attacks or defense but more about ethical problems leading to more character progression, the idea of a large battle is nearly impossible on this server due to its limitations, so a much more role-play approach with event characters, planned interactions and choices leading you down either the dark or light pathway.
The only thing new I could bring is a more driven passion for custom lore and planning and trying to share that with others, I would post lore and start a document up for all the custom lore created on gateway.
Have you participated in many of our Events?:
2 events on average every day.
Are you familiar with Gmod's wide range of NPC tools? (Provide examples):
Yes, NPC Control is a tool gun option allowing the event master to
*NPC controller is a tool made to micro-manage NPC in relation to movement.
*NPC Follower is a tool for allowing NPC to follow the player or another NPC
*NPC Health is a tool made to set the health of NPCS
*NPC No target is an essential item for a EM this tool allows the EM to spawn NPC without worry about droids shooting the EM while clocked.
*NPC Relationships is made for EMs who decide that a hostile NPC is now a good-guy, this tool changes the AI of a NPCS their tag to either good or bad
All the other NPC tools are not necessary
Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses:
Tool gun: is a bare essential for an EM as it is the backbone of making events, the tool gun allows for spawning and modifying of all NPC's spawned, the tool gun can also be used for pre-event preparations with dupes allowing for custom and unique events.
Voice amplifier: Voice amplifier in my opinion is one of the most important tools for an EM, the server supports 85 people all of whom are trying to communicate with command trying to get first place, this tool allows the EM to quickly and efficiently communicate with troops about the objectives or their messages
ULX Commands: the ULX commands are essential for EMs to do events, ULX commands such as !model, !noclip(Binded with cloak to v) ETC. these commands allow the EM to model ECs, stay cloaked as high command to communicate with troops, and spawn NPCs
Are you aware of how much a Gmod server can take or how unstable Gmod truly is?:
Gmod is an old game with an older engine, spawning a prop, loading up to many models in your spawn menu, blinking could crash your game. the point is the server has a lot of people thus creating lag, so it's the EM's job to create content that won't crash and brick peoples PC's.
Do you understand that you are not allowed to use your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse:
1. Checking logs for private messages: Using ULX to check logs for private messages is about one of the worse things you can do.
2. No-clip and cloak to travel the map quicker: this is obvious, no traveling for self-benefit.
3. Using ULX to give your mates epic weapons: Giving your mates weapons when they are not event characters is not okay, and what the point anyway?
Do you have any event experience? e.g. played a key character in an event before:
in regards to event master experiences, I have 1300 hours of head event master, roughly 200 hours of being a normal event master, I also have experience as an event master on clone wars rp GG
in regards to Event characters, I've played as a EC countless times on the other gateway server.
On a scale of 1-10, how much knowledge of the Imperial Era do you have?
On a scale of 1-10, how familiar are you with ulx commands?
Make a comment regarding the recent events on our server and how they have inspired you to become an event master:
Well, recent events on the server usually result in crashing, the thing that inspired me was my love for DMing and creating the content for people to play.
also having the freedom to create my own little chunks of star wars lore.
Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)?
Yes, Event characters crash, one prop crashes the server, the server crashes 3 times loading in eating up 30 minutes of event time. nothing ever goes to plan. I have seen improvisation by event staff before when a EC has crashed or the EM leading the event crashed. the main method I witness when another EM has to take over is racing toward evacuation to end the event, or other times they tried to continue on the event with everything they told on debrief, just make it up.
I also have a lot of experience improvising, by always giving crewman stuff to do in the navy. (CWRP)
How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events?
I used to get a bit of stage fright like 2 years ago, but with some experience, I got used to the crowd
Directing people through an event is pretty easy, just yell at them in comms through a voice amplifier.
An event doesn't go to plan and Kanan Jarrus is crushed by an elevator. Players are laughing at you. What do you do?
I would respawn Kanan Jarrus and !bring him to a different location where the main force will not be, ill reset his health and let him go back to slicing up inquisitor. I would say to the troops that Kanan Jarrus escaped through the elevator shaft and for the troops to search for him. then continue on with the event as planned.
A user is bad mouthing your events. How do you react?
this depends on what criticism im receiving, if it's a user complaining about the lag on the server, ill pm the user explaining the stability of the server. if it's about how boring the event is ill message him asking for his perspective for the event and try to adapt for it in the future. if it's heavy criticism about me and my events, ill message him and ask him why and for some points I can improve. but in the end, I wouldn't rely too much on individuals' opinions because everyone has a perspective in an event like the navy not be able to do anything while everyone on the ground is doing something. the main thing I would look at is the poll at the end of the event.
You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this?
I would plan better, I would choose the time I know I have free time for , because realistically you shouldn't pick the time that you could have the possibility of going AFK, and if in the case that I have to go AFK no matter what, I would contact a staff member to take over.
Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this?
I would try to avoid this issue in the first place by creating an event based on EC interaction and passive role-play elements, but even if this is lagging I would delete props that are not needed and delete NPC's that are not needed only keeping the bare essentials. even if all that fails I would try wrapping up the event quickly by changing the pacing of the event or make the objective more clear to the players.
To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements.