Clone Wars Event Master Application
○You must be already active.
○You must be calm and know how to handle stressful situations as an admin you will get stressed, a lot.
○You will need to participate in events and in some circumstances, Do events. As well as sits.
○You must be 14 years or older, or very mature.
○You must understand that your rank can be taken from you at any time.
○You agree that you will participate in play on the server at least every other day for longer than an hour or two.
○You must understand that as a Trial or otherwise Junior EM, you will be restricted on what you will be allowed to do on word of Senior/High staff, and disrespect to this fact will have consequences.
○You must understand that you may not get Admin when applying
○You must always be aware of event slot times and be active for them
○You must remember that when you apply for event master that whilst this role may receive the Event Master ULX rank, it is not admin.
Staff Sergeant 6368 Siff
Jedi Knight Quarth Zagbar
How will you bring new and creative event ideas to the server?:
Due to the recent new format that events are going to be played, I believe I could create an event that is tailored towards a regiment and use their strengths and weaknesses and make a fun and memorable event and bring my own twist on the events, and exploit regiments weaknesses so I can help them find what the need to work on. And with the introduction of the event server, I can make story arch's that will bring multiple regiments to work together to achieve one goal.
Have you participated in many of our Events?:
I have been on the server for months without a lot of LOA’s and my longest LOA was for 4 days and I also play almost every event every day. I have been through a lot of events the good and the bad and I have been through the time we had events crashing every time
Are you familiar with Gmod's wide range of NPC tools?:
I believe I am pretty familiar with Gmod’s tools and also some tools that you get from the workshop and plane to grow my knowledge in the future by learning tips and tricks from other EM's
Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses:
Stacker tool- The stacker tool is one of the most useful tools that any EM has a hold of. The stacker tool makes placing objects in the perfect position 10 times easier by using the same prop and letting it place directly next to it
Drop pod spawner- The drop pod spawner is a very simple tool but gives the effect of drop pod falling from a Munificent
Entity Group Spawner- Entity group spawner is like a better version of the tool guns spawn option and lets you spawn up to 100 entities in one click. You can also change the size and spread of the group of entities.
Are you aware of how much a Gmod server can take or how unstable Gmod truly is?:
Of course, as the game did come out about 16 years ago and it is running on an outdated engine being the source engine, and trying to add mods and props to an old engine not made for modding by default you are bound to come into some problems and also due to it being a server we want to give a good experience to all the players so making the server lag from props and enemies is a good way for people to not like your events.
Do you understand that you are not allowed to abuse your ULX rank outside of events? Provide 3 examples detailing different situations that would be considered abuse:
/Slay - Killing someone because they are annoying you or you think it's funny. Also, use this to kill yourself to get to bunks or leave an arrest.
Freezing people for no reason - Freezing someone to make them not move because you think it funny.
Teleporting or no clipping - Teleporting or no clipping to players to get away with getting arrested or out of RP situations.
Do you have any event experience? e.g. played a key character in an event before:
Recently I played a bodyguard for one of Pluto’s mini-events and I believe I handled my job well even though Pluto had most of it under control. The person we had to protect was killed by a clone and I improvised and started shooting the clones saying they are traitors. But I have also played the part of negotiating and finding Intel out of EC's in events also. I have now played a researcher for Tango in one of his events, and 1 thing I learned is that a lot of people will make jobs and disobey the advisor's order making Tango had to morph the story around the researcher dying instead of getting captured.
Edit: I played a small role as a EC in Andy's recent campaign and it show me how much time and effort it takes to make a good campaign and that most of the time things will never go the way you wanted it to like when I was a guardsmen and the clones were supposed to sneak past me but they got caught and that effected the campaign in a slight way.
On a scale of 1-10, how much lore knowledge do you have?:
I believe I have a decent knowledge of the clone wars and the lore behind it so about a 7/10 and due to the recent real-world events happening I have a lot of free time. I have been reading comics and watching videos about the clone wars.
On a scale of 1-10, how familiar are you with ulx commands?:
I am not very familiar with ULX commands but I have been learning and playing around with them so I can understand the basics of each command so I believe I have somewhere close to a 5/10 maybe a little lower depending on what the situation is like if its a staff sit I don’t know those commands but the once EM use in events I know somewhat.
Make a comment regarding the recent events on our server and how they have inspired you to become an event master:
The recent events have been lackluster and feel like I have done them before and I want to bring a new spin to events. I have played one event on the new event server and made me take the gmod event a little more seriously and do good callouts and feel like I have a purpose on the battlefield and if I die my whole team will be at a disadvantage and I want to help give that to every trooper I can. Also, I was complaining to my friend that I am feeling burnt out from the lack of creativity of the event (due to the frequent crashing) and he told me if it's so easy why don't I do it myself so I thought about it from there and started to think of event idea and I believe I can create events that make it fun and engaging to everyone and due to the event server it is putting all the event masters to the test to see if the can actually create a fun and engaging event.
Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)?:
I realize because you don’t know what every player is going to do at one time so I believe when you make an event not to have exactly what you want to be written down but have the main parts written and have a rough idea of what you want to happen at the end the script you have to make the situation happen to push the story forward.
How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events?:
When I have spoken in front of players before, I write a quick few notes before I make sure to speak about the main points and get my point across in a manner that is easily understood.
1. An event doesn't go to plan and General Grievous is crushed by an elevator. Players are laughing at you. What do you do?
Forget the players laughing because I can’t predict what's going to happen but create a story like he cut through to bottom or top of the elevator and is now on the move trying to escape or another way I would do it is, most of his body got crushed and he is weak go try and find him and by the time the players get to him he has rebuilt his body parts and is strong once again.
2. A user is bad-mouthing your events. How do you react?
First I would ask him in a PM if he has any ideas on how I could make it better and what I can improve on and tell him if he has a problem with my events talk to me directly so I can improve. If he continues to bad mouth my events I will bring him to a secluded location and ask him to stop bad-mouthing my events and come directly to me if he has any ideas on how to make it better so I can improve.
3. You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this?
Notify the EM team that I might need to go AFK during my event so someone can finish off the event. Or if I knew I would have to go AFK ask the EM team if I can get someone else to do that event for me and I will grab another time.
4. Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this?
Start to change my event to a less droid heavy and prop heavy event and have more passive RP so the server can get grips on it. Also instead of making events that would lag create a more story-driven event than a kill droids event.
To conclude your app. you are required to create and design your own event. This includes planets, maps, and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements.