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Beast

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Beast last won the day on April 28

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  1. +1. Good roleplayer and dedicated player. Goodluck
  2. Hi and thank you for the feedback. I'll attempt to answer everything below based on my conception and interpretation of what the question asked and what you commented. "The only proper tool viable for this section is the Turbo Laser Tool; pac3 is unreliable as some people server wide may not be able to a) know there is a pac on, meaning unaware they need to reload pac in console. Or B) have pac disabled. The ability to spawn props, although yes is useful, isn’t exactly what this is referring too, I suggest grabbing tools ingame to then look down the right hand side of the tool bar, and have a look at what the server has to offer as it is very extensive. With that, the question also requests a small comment detailing the use of each." This will also refer to the next section you commented on regarding the 'Variation in rp' that i forementioned but in basic terms, alot of event masters in my opinion look to the more fancy tools and rely on said tools as a means to drive key moments of events which is completely fine but i prefer to use these more basic tools as a means of story telling as apposed to big flashy tools which have a high chance of crashing the server due to poor optimisation. The ability to spawn props and build certain items is the most powerful tool at an event masters disposal and essentially allows for unlimited roleplay potential. Whether it's for building scenes or placing objects in the skybox to have them appear larger in the sky, these are great ways to express a story and elaborate on a larger plot. Pairing this along with PAC3 not only enables the em to model themselves as literally any model that exists on gmod but it also allows you to build a meaningful character if you so wish and assist with character developments. And yes, i'll add comments to the end of each answer. "This is requesting you to make a comment, asking for your opinion. Elaborate why you think recent events call for you specifically, extend the answer to allow the EM team knowledge of what you hope to bring, instead of sounding like you intend to join and do better then all of them." Ok so i could have gone into abit further detail on this one i can agreee. Essentially the point i wish to express here is that the events currently are just basic offship events which have a one punch effect and then we move on and forget what even happened most the time. Though sometimes the event master doesnt wish for an event to have a sequel or a continuation which again, is fine, i usually create events with the intention of either carrying a trilogy or room for a sequel depending on how the players complete the event and the possible outcomes. (and yes i understand that the outcomes of events can and will most likely be completely different to what intended originally.) A secondary point i'd like to make on this query is that i mainly find myself creating RP outside of main event times, which for the most part is where i see the server struggling the most in this point of time. Saying “this is a poor excuse for a poorly planned event” is a bit far out of line considering the amount of times I’ve seen EMs be required to take the event 5 minutes prior to briefing, because another had invoked it. If you want a template; sure go for it, however it won’t always work and it definitely won’t always be the same case. “Winging it” doesn’t doom an event from the start, I’ve had amazing events and played amazing events just from the em or myself winging it. With that you also can’t plan for every outcome, you can say you have but end of the day you can’t see the future. Ok this one might be a touchy subject but i am going to be standing with my original points but will provide additional clarification to what i meant by these points. I completely agree that sometimes and EM will be just dumped with the task of making an event and will be forced to wing it, that's not what i was referring to, i was referring to an EM who knew they are scheduled for an event and decided to show up unprepared and then decides to completely botch the 6.30 booking and drive most the playerbase away for the rest of the night. Might i also mention that winging an event also drastically increases the chances of a server crash, as proven many times. Now this is not to say that an experienced EM wouldn't be able to accomplish this task and perform well under certain circumstances but the event team needs stability and reliability and if an EM becomes required to improvise an event at the last minute, it would mainly come down to poor leadership and lack of organisation. "Your event may also rely on certain regiments being present, what if they’re not there?" @Santa I usually tend to contact CO's or engage in passive rp with the current active CO's prior to the event commencement. If i had planned an event and the CO/s i was relying on didnt show up then i could either use EC's to substitute their position or again, improvise and use another regiment who would be similarly capable of handling the task at hand. To touch on the point you made about not being able to predict the outcomes, most of the time you dont have to. You should construct the event to have one outcome but prepare for curveballs. In saying that, sometimes it is just out of the EM's control and i love that. At the end of the day, we are here as catalysts for RP and to provide the players with a guidance to enhance or perform their own roleplay. Not for our own personal gain. I think as EM's it is a valuable and vital skill to be able to look at situations and create a guide for rp and allow players to carry it from there. Every situtation is different and every player and how they handle rp is different and it is up to us to account for and provide for the playerbase.
  3. Do you have Teamspeak 3 installed? Yes Are you willing to test your stress? Yes What is your age? (Minimum of 14 years of age.) 21 List your current playtime: 340 Are you willing to learn new ways to approach situations? Yes Do you have any active warns? No Do you have any problems with any of our current staff members? Yes Steam ID: STEAM_0:1:119353295 Steam Profile Link: https://steamcommunity.com/id/Beastman1499/ Current in-game alias/rank: Naval Pilot - Barry Jenkins Previous Notable Names/Ranks/Positions Major General Thane - Major Whiskey (Shock) - Administrator How known are you on a scale of 1-10? 8 How will you bring new and creative event ideas to the server?: I have extensive experience in leading event teams on various servers as well as innovating and cultivating Roleplay. Have you participated in many of our Events?: Yes Are you familiar with Gmod's wide range of NPC tools? (Provide examples): - AI vehicle spawner - Formation tool - Ship destruction tool Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses: - Turbo Laser tool - Allows you to roleplay a weapon (doesnt have to be a turbo laser) - PAC 3 - Allows you to model yourself and enhance a characters roleplay through visuals. - The ability to spawn props - Allows you to create and build scenes with low risk to server stability. (helps a fuck tonne for passive on base/ship mini events.) Are you aware of how much a Gmod server can take or how unstable Gmod truly is?: Yes, though i will not go into detail on this subject, i have had extensive experience in EM and staffing positions over the span of a couple years and am very well versed in how much a server can chug before it shits itself and requires a restart. Do you understand that you are not allowed to use your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse: - Physgunning players when in RP - Noclipping around to listen to conversations - Spawning weapons etc for self gain Do you have any event experience? e.g. played a key character in an event before: EM/ Snr EM/ Head Event Master - Empire Gaming (12 months) Various Manager/Staff positions where i would also run events to assist the load on the EM team On a scale of 1-10, how much knowledge of the Imperial Era do you have? 10 On a scale of 1-10, how familiar are you with ulx commands? 10 Make a comment regarding the recent events on our server and how they have inspired you to become an event master: Again, im going to leave my personal opinions out of this but the recent events prove to me that there needs to be variety in rp. Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)? I understand random server crashes due to poor optimisation of addons but: "most events rely mainly on improvisation and mainly nothing goes to plan (ever)?" This is a poor excuse for a poorly planned event and if you as an event master go into an event with the intention of 'winging it' or improvising, then it is doomed to fail from the start. You can tackle this questions statement via having a template for which you want to run the event and having a set motion for how you wish to plan and execute the event and preparing for possible outcomes depending on what the players decide to do within said event. How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events? Im not a shy person and find myself quite capable of public speaking. I am also very interactive with my communication techniques and wont find trouble with this matter. An event doesn't go to plan and Kanan Jarrus is crushed by an elevator. Players are laughing at you. What do you do? At the end of the day, Garry's Mod is a very old game riddled with bugs and if something like that scenario happens (which it has many times) and if by accident, i would just explain that i am bringing the character back and to pick up where left off A user is bad mouthing your events. How do you react? If the criticism is constructive, i would take on the advice and improve where lacking in future. If it's just a general shit talk about an event i ran, then i dont really care and that person can have their own opinion. You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this? Ensure you have sufficient time allocated to be able to run an event and anticipate that it will run way over schedule and to allocate extra time to combat this. Secondly, sometimes there is no anticipating IRL interuptions and shit happens. In the case this happens, you should seek assistance from either the mod team or fellow EM's or ask the IHC members to continue the event and wrap up when possible. Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this? Spread the player base out and reduce vehicle and npc use. To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements. https://docs.google.com/document/d/1BYVzVufxdlen3JNbHy05J5qo84zBpqr4DYodYh_eiMk/edit?usp=sharing Apologies for the previous event link, i was looking through a bunch of them and posted a CW one from ages ago. The new one i have provided is an old event doc i made for EG but has the same properties of a GG event.
  4. Agreed. +1 from me. Good luck.
  5. +1. Extensive knowledge and good examples
  6. +1. Wildhog has extensive experience in using PAC 3 and has personally shown me countless features and tricks within the PAC 3 system.
  7. +1. I've known Akali for a long time and dating all the way back to older servers and i can vouch that he is trustworthy of Tier 1 PAC and has the necessary knowledge.
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