Do you have Teamspeak 3 installed?
Are you willing to test your stress?
What is your age? (Minimum of 14 years of age.)
List your current playtime:
Are you willing to learn new ways to approach situations?
Do you have any active warns?
Do you have any problems with any of our current staff members?
Steam Profile Link:
Current in-game alias/rank:
RC-6642 LCPL 'Ras'
Previous Notable Names/Ranks/Positions
Sergeant B-46 Trident (Doom's Unit Beta ARC)
How known are you on a scale of 1-10?
How will you bring new and creative event ideas to the server?:
It hasn't been long since I've been in events with event masters but I have learned this awhile ago when I was an Event Master in the first place.
I will use these ideas to conduct and create unique events that players hasn't seen before, It could possibly end up good or maybe bad, it depends how well it goes for, Feedbacks are nice but criticism will help make improvements for my event and makes me want to learn and keep creating more better idea's to make events way more advanced.
I'll also take suggestive and creative idea's from players or Event Masters, that will also improve my capability as an event master.
Have you participated in many of our Events?:
Yes, I've been as different characters throughout events, and character's role seems to change when the event is different then previously. I haven't been event character for awhile but after what I've been through, these event masters get us entertained during these events and it's enjoyable for players, even for the event characters themselves. I have benefits that I will run these type of events with EC's and keep them entertained and enjoyable for them.
Are you familiar with Gmod's wide range of NPC tools? (Provide examples):
NPC Notarget: EM's and EC's use this tool as their disposal, this will prevent NPC's from attacking them when enabled just by simply right clicking on their mouse in any direction. (They can disable it just by right clicking again.)
NPC Proficiency: This tool would change how difficult enemies are, making them very skilled in combat throughout events.
NPC Health: This would change how much health NPC's can have, possibly ranging 350 to 5000.
Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses:
Teleporter Tool: Placing two teleporters will simply teleport Troopers to Point A to Point B, this will be useful when players dies and respawning, they can and will use the teleporters to return back to the fight without having to walk there every single time.
Hyperspace Tool: This will make ships appear out of no where, you can also change the settings wherever you like it to be that you see fitting.
Dispenser Tool: Main tool for EM's, this will deploy drop pods arranging from B1's B2's and BX Droids.
Are you aware of how much a Gmod server can take or how unstable Gmod truly is?:
Yea, I've witnessed some server lag and crashes in some events and it was chaotic, through some applications I've read, this can occur when we have so many props, vehicles, jetpacks and unstable maps, though there is some assumption, you can delete some props that aren't needed in the event, LFS Vehicles and reduce amount of jetpack uses to reduce the lag a little bit.
Do you understand that you are not allowed to abuse your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse:
Yes, I do understand that I am not allowed to abuse my rank for "fun". I'll provide examples that would consider as abuse.
Staff Abuse #1: Randomly Physgunning people, without necessary means. This would annoy people and can lead to a strike.
Staff Abuse #2: Spawning NPCs/Vehicles randomly in non-event scenario. Spawning NPC's behind players and killing them with it, deploying vehicles and handing it over to some random CT to abuse and RDM people with.
Staff Abuse #3: RDM'ing and Noclipping away, this did actually happen when I was an EM and simply screwed up and almost got a strike for it, so that's why It goes on this list.
Do you have any event experience? e.g. played a key character in an event before:
Affirmative, I have been playing as Event Characters and I have full knowledge of them.
On a scale of 1-10, how much lore knowledge do you have?
On a scale of 1-10, how familiar are you with ulx commands?
Make a comment regarding the recent events on our server and how they have inspired you to become an event master:
Well, after being an Event Character through different type of events, I've seen many ways how Event Masters create their event, I was inspired to apply for Trial Event Master because I want to witness it myself and get full experience with making events and do cool things with it.
Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)?
Yes, even we make bad mistakes with our events, we can always make good improvements and continue making good events.
How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events?
Somewhat confident how I speak, but It can lead to some screw ups if I don't do it properly, but I'll make sure my instructions are clear and simple for people to understand correctly.
An event doesn't go to plan and General Grievous is crushed by an elevator. Players are laughing at you. What do you do?
If that ever happens, simply I will use !bring [username] some where hidden from players, then use !hp [username] [amount]. Afterwards, I'll use the !order command saying "General Grevious escaped through the elevator shaft and is making his way back to you Troopers!" this would keep the players on their feet and continuing with the event.
A user is bad mouthing your events. How do you react?
Simply, I would get the user to calm down. I'll get them to carry on with my event. If they continue bad mouthing my event, I must confront the user and calm him down again, but this time I interrogate the user and give me reasons why he was trash talking my events, when he provides good criticism and information, I will take it and make good use of that criticism for future but if not then I'll have to ignore the user and continue with the event. If it ends up good then I would get the user to contact me through TS3, Discord after the event.
You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this?
I'll make sure to go LOA before making events, this is easily preventable and I'll get things done IRL and book the events on the day when I'm available. If this does indeed happen, I'll make sure to contact the EM's or Backup EM's (Moderators) to help operate the event while i'm away, providing them simplistic information what the event is about before going AFK.
Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this?
as I explained previously on "gmod instability" question, I would remove the props that isn't necessary during the event, reduce jetpack uses and LFS Vehicles. If that's not enough and the server is still lagging and almost crashing, I have to perform a server clean-up and set up half the event and continue on, this will help reduce the lag even more and remove most of the stuff that is missed out.
To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements.
If you have any feedbacks or Criticism please let me know in the comment below the application and I'll happily read them!
(How known are you on a scale of 1-10? is bit wrong, so i changed it to 4-5) -UPDATE
(Trident was here.)