Do you have Teamspeak 3 installed?
Are you willing to test your stress?
What is your age? (Minimum of 14 years of age.)
List your current playtime:
Are you willing to learn new ways to approach situations?
Do you have any active warns?
Do you have any problems with any of our current staff members?
Steam Profile Link:
Current in-game alias/rank:
Previous Notable Names/Ranks/Positions
Captain Hunter, WO B-90 Tau, Jedi Council Kai'd
How known are you on a scale of 1-10?
How will you bring new and creative event ideas to the server?:
Implementation of more story/campaign styled events, having events flow into another. Having the actions caused in one event affect the next event, also having more events based off of Cannon / Legends material can give events a bit of a fresh feel. The addition using of more unique objectives within events besides the common 3 slices give more regiments opportunity to do more than just shoot NPC's.
Have you participated in many of our Events?:
Yes I have
Are you familiar with Gmod's wide range of NPC tools? (Provide examples):
Yes, being a previous EM on the CW server I've learn how to use many of the NPC tools:
Relations: Allows an EM to change how different NPC types interact with each other, to either stop NPC from attacking each other or to attack each other.
NPC Controler: Allows a EM to control either a singular NPC or groups of NPC to move to a selected area
NPC Proficiency: This tool allows an EM to alter the proficiency (Difficulty) of an NPC (Or groups), the higher the level of proficiency the faster NPC react and the more accurate they become
NPC HP: Allows a EM to adjust a NPC hp
NPC No target: Allows a EM / EC to make NPC not target them / Ignore them.
Name 3 tools that are at an Event Masters disposal within events and leave a small comment detailing each of their uses:
- Hyperspace: Allows an EM to mimic the Hyperspace animation, this allows a EM to mimic a prop such as a ship hyperspacing into the planet or exiting the planet via Hyperspace
- Tubolazer: Allows an EM to mimic ship / tanks turbo lasers, either in the form of a ship bombardment to even ship to ship combat.
- Destruction: The destruction tool allows an EM to mimic a ship/tank being destroyed (Exploding then sinking), when applied to a prop this being a explotion effect and being to make said prop being to sink down.
Are you aware of how much a Gmod server can take or how unstable Gmod truly is?:
Yes, both playing many events and running events even the smallest thing may cause server instability or crashing.
Do you understand that you are not allowed to use your staff rank's powers outside of events? Provide 3 examples detailing different situations that would be considered abuse:
Yes, power abuse can take the form of:
- A EM using the QMENU to spawn in different weapons or entities which they would not have access to in their vanilla kit
- A EM using a tool such as Hyper space tool to abuse a random player on the server
- Using any of the SAM/ULX commands to abuse a player such as ragdolling a user, TPing them somewhere, freezing them etc.
Do you have any event experience? e.g. played a key character in an event before:
Yes I have, I've have been a prior Event Master and have also played in countless events as Event Characters
On a scale of 1-10, how much knowledge of the Imperial Era do you have?
On a scale of 1-10, how familiar are you with ulx commands?
Make a comment regarding the recent events on our server and how they have inspired you to become an event master:
Don't really have too many comments as of now due to the relative freshness of the server.
Do you understand that most events rely mainly on improvisation and mainly nothing goes to plan (ever)?
Event - Planning? Yea, I know from watching other events and running my own that event never go to plant as you cannot fully control how a player interact in a event.
How confident are you in providing briefings, debriefings, and in ensuring you're able to direct players throughout your events?
Pretty confident, I've done briefing and debreifing before I the past so I am confident enough to do them after events
An event doesn't go to plan and Kanan Jarrus is crushed by an elevator. Players are laughing at you. What do you do?
Continue on with the event, get the EC set back up and place him into a different area, once the EC is set back up and ready I'd notify the troopers that Jarrus was able to escape through a maintenance shaft under the elevator and continue on.
A user is bad mouthing your events. How do you react?
Depending on the user/s, if it is some random just trying to abuse through OOC, I'd ignore the user or get a member of staff to deal with the user as I continue to run the event. If it is a group of users complaining about a specific issue I'd work to identify what is causing players to dislike the event and fix what ever it is.
You have to go AFK in the middle of an event you are running and there are no backups available. What should you have done to avoid this?
Contact another EM or member of staff to try to keep the event running until I return, getting another member of staff to spawn some droids in, bring in ships to bombard the area, EC to push the troopers back etc. Something to keep the event running but slowing down people from getting to different areas of the event.
Players and a few staff members are complaining about the amount of lag they're dealing with during your event. How do you resolve this?
Completing the following:
- Constantly clearing ragdolls decales
- Remove any server straining entities such as Jetpacks
- Removing any large props / unnecessary props or ragdolls
- Slow down rate of NPC spawns / Move into more of a passive event (Having ships bombard the area or bring in some EC if required)
To conclude your app. you are required to create and design your own event. This includes planets, maps and stage actions. Include lots of detail in your event design. You are required to involve PassiveRP elements.