After reading your EM Application Example, I felt that your concept was a bit generic. Concept/Application Events are meant to display the best of what you can do. By displaying an event with multiple typos, grammatical errors and a very barebone event, it shows us that you need to put a bit more effort towards applying for this positioon or that youre not ready yet. Ill break down what needs to be done just so if you ever do think about applying for EM again
First off, this concept and storyline behind the event is very confusing and hard to understand. (At least from what i've read) I can see that we are retaking the Jania base back from the CIS but what does the prisoner thats a Republic Commander have anything to do with taking CIS plans? Please fix this up or expand on it in your app.
Another thing i'd like to point out is that Jania is a base map that players regularly use and seeing that we are re-taking the base back. It wouldnt make much sense to host an event in a assualt based event in a base map. Spawns would have to be changed and it would make the task of setting up the event somewhat difficult and tedious. In addition, make sure that you explain what the EC's are doing. It seems you have 2 BX sniper droids, CIS droid Commander and CIS Commander as EC's; tell us what theyre gonna do even when it seems obvious
When talking about the passive RP portion of this event. you need to explain more about whats happening. I dont really understand what you mean by the commander takes too long to escape. is ARC and RC meant to help the Republic Commander as a result of the CIS commander escaping? In addition to this, will the CIS Commander be dead or captured and what consequences is there if we capture him.
One final comment on this event concept is the somewhat lack of creativity. As an application for staff, you'd want to give the best of what you got. This event seems very mundane and simple (go to base, kill CIS, kill CIS Commander, Save Republic Commander. Win) A tip to spice things up is to add some kind of gimmick to your event concept. Maybe have pathway based story that changes results of an event from actions of the players. Doesnt have to be too complex, just something that will make your event more unique.
Edit: A lot of people have already talked about the application itself, I decided to just avoid talking about it. But make sure that you do read what they say and improve your app itself. Reading all white in applications is yuck